Archives for posts with tag: gaming

In kicking off Speak Out With Your Geek Out week, I should start off with the reason behind it all- why I do what I do. Why I have been playing RPGs for over a decade and why I have jumped head-first into the world of independent game design. What is it that makes me spend hours pondering turn actions, crunching numbers to figure out how well a mechanic works, and spinning the cogs and wheels of the nitty gritty side of imagination?

For me the world of indie RPGs is much like a geeky, spontaneous parallel universe to theater. It’s improv with rules. It’s method acting without having to spend hours upon hours of prep. But the reason I indulge and work (and sometimes work quite hard!) in this world is that when it comes down to that moment- that magical, organic moment where an entire table of people is doubled over in laughter, or stark silent from a sudden turn of events, or perhaps sniffling from a heart-touching moment developed by their own devices… That moment where the essence of human connection and emotion is nearly tangible… THAT. That is what I do it for.

People may see gamers as introverted, antisocial types who rarely leave the basement more much else than a bag of Doritos and a two-liter of Mountain Dew, but that’s not true. I can’t even count the number of times I’ve gathered with a group of friends to sit down to artisan beers or good wine, a gourmet meal prepared by myself or another, and a night of intrigue and adventure awaiting us. Gaming for me has proved to be rewarding, both socially and emotionally. I’ve gotten to know my friends on a deeper and in some ways more intimate level. Through gaming with varied groups, I learn more about people, society, and humanity as a whole. It’s a beautiful world of imagination, creation, collaboration, and trust.

So that’s that. That’s why I game and have no intention of leaving the lifestyle anytime soon.

If you’re new to the idea of independent RPGs or to gaming in general, I highly recommend you check out the Story Games forum. It’s a pretty cool group of people with a lot of great advice on where to look for great ideas and gameplay!


I’m running short on time, but I’d like to give a very brief introduction to what you should expect to find here.

1) First and foremost, I love the world of role playing games. I’m particularly fond of story-gaming and the independent game design arena. Most of the games I play/read/review will of this ilk. Occasionally I will enjoy a board game or a more traditional table-top game, but these will be few and far between.

2) Game design and theory. I consider myself a newcomer to the game design field. I have enjoyed playing games, but not designing them for many many years. I look towards the “greats” for inspiration, and hope that I can involve them in some good conversation at some point, or at least reference them now and again in here.

3) I like to keep things simple. I will avoid specific terminology and jargon when possible so that I can offer an “introductory” feel to the public when addressing story games. You shouldn’t need an urban-gaming-dictionary to understand the concepts I’ll be talking about, and if anything doesn’t make sense to you, please contact me so that I can more clearly explain any of the verbiage that I utilize.

4) I love people, but sometimes people can be complicated! Our multifaceted-ness is a fantastic thing, but I’d like to keep some of the interpersonal complications away from my writing, so if you have a negative thing to say, please do so constructively, or at the very least, let me know beforehand if you’re going to be brutal.